The Mirrored City of Shadespire is a nightmare plane of illusion and madness, an ever-changing labyrinth of endless stairs, cramped streets, and soaring archways. Dare you enter and claim the glory...
The vampire Deintalos dwells in the darkness of Harrowdeep – a lurking menace eager to snare those who walk its labyrinthine passages. His experiences with the Force Dynamic – the arcano-electric f...
Magic courses through the root-lined halls of the Wyrdhollow, deep beneath the carnivorous Gnarlwood forest. The hellish creatures that make up Ephilim's Pandaemonium seek to harness these arcane e...
The root-halls under the Gnarlwood are uncharted territory, where lurking horrors prey on the unwary. Yet even these savage denizens can be bound – whether through magical means or impressive feats...
Khagra the Usurper and her band of Slaves to Darkness see Direchasm as the site of the culmination of their personal path to glory; a final proving ground where they will earn the attention of the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '