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Four Horsemen Comics and Gaming Robinson

Flesh and Blood Commoner Armory Event - May 9, 2024

Flesh and Blood Commoner Armory Event - May 9, 2024

Regular price $10.00
Regular price Sale price $10.00
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Shipping calculated at checkout.

Play Starts:  6:30pm

Entry:  $10
Player Cap:  16
Format:  Commoner, 30 Min Round, Best of 1
Participation:  2 Booster Pack, 1 promo card, selected at random from the Armory 
Prizing:  Each entry generates half a Booster Pack into a prize pool to be divided among the top players.  1st Place will have choice of Cold Foil Promo from that month's Armory

Door Prizes:

Playmat given out to random player.

Cold Foil Promo from Armory to random player.


“Whether you're new to Flesh and Blood or a seasoned player looking for a relaxed gaming experience, the Commoner format has you covered. With a low barrier to entry and a focus on social play, Commoner is an ideal format for players of all levels. Build your deck using common and rare cards, then dive into the game's rich world of strategy and excitement. With its welcoming atmosphere and emphasis on fun, Commoner is the perfect way to experience Flesh and Blood with friends.”

Quickstart Rules:

Commoner is based on the Blitz format, but with additional restrictions:

-1 young hero card (common or rare)

-52 card-pool

     +weapons and equipment (common or rare)

     +cards in the deck (only common)

-Start with exactly 40 cards in the deck

-Up to 2 copies of each unique card

-30 minutes per round, first to 1

 

Card-Pool Construction Rules

In Commoner, each player registers their young hero card (common or rare) and 52 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc. which may be common or rare), and deck-cards that will start in the player’s deck (which may only be common).

A card is considered a common card if it has ever been printed with the common-rarity or token-rarity. (e.g. Lunging Press was printed as a common rarity in the Katsu Hero Deck, so it is considered a common card despite also being printed as a rare rarity in Crucible of War)

A card is considered a rare card if it has ever been printed with the rare-rarity and is not a common card.

A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.

A card-pool may contain up to 2 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)

These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)

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